
There, it also creates soft shadows and realistic reflections. In Nvidia’s app Omniverse XR, you can already explore digital worlds that make use of ray tracing with the VR headset. The mechanics simulator Wrench VR, for example, uses both the latest DLSS and ray tracing for high-quality reflections and shadows.

These feature interactions and rendering in real-time while maintaining the VR-typical high frame rates.

Some titles already take advantage of dedicated ray tracing cores on current RTX cards. According to Nvidia, the RTX 4090 consistently delivers over 100 frames per second in games in 4K resolution. High-speed GDDR6X memory from Micron also comes installed in all models. Nvidia might have moved a planned 4070 to the 4080 price segment here. The latter relies on a smaller variant of the chip in addition to lower memory. The purchase will not be cheap in any case. They deliver up to 1.32 Tensor petaflops, which is five times as much as the previous generation with FP8 acceleration. Fourth-generation Tensor cores enable a considerable performance leap. An RTX 4090 works with 76 billion transistors and 16,384 CUDA cores, its shader performance is up to 83 teraflops (RTX 3090 Ti: 40 teraflops).

The third RTX generation supposedly delivers up to four times faster results than the Ampere architecture.Īccording to the manufacturer, the streaming multiprocessors perform more than double the previous generation. Based on the Ada-Lovelace architecture, the cards make use of AI-assisted DLSS-3 rendering.
#Iracing vr supported headsets series#
As expected, Nvidia’s CEO Jensen Huang introduced new graphics cards from the Geforce RTX-40 series in his video keynote on September 20.
